Hummer 4 Pack
4 doors hard top, 4 doors soft top, pick-up, wagon
History of Hummer has began in 1979 when US Army announced competition to building High Mobility Multi-Purpose Wheeled Vehicle, that is universal car with ability of working in the worst conditions. AM GENERAL CORPORATION won this competition. They called their baby Hummer.
First order was signed in 1983r. The US Army became owner 55000 of new "toy cars". Baptism battle Hummer passed during war in Persian Gulf in 1991r. Car realized his tasks superbly and became popular in American army. Effectiveness and efficiency in working was a reason of next orders
The huge popularity of car in army caused that cyvilian persons started to interest in Hummer (for example Arnold Schwarzenegger - the owner of first civil Hummer'a). In 1992 came wanted by many civilian version of Hummer.
Nowaday in sale are four version of Hummer: 4 doors hard top, 4 doors soft top, wagon and pick-up.
Features of the car:
- very precise model of whole car
- transparent windows
- 3D interior with driver (version 2.5 of driver)
- view from interior of the car (from driver's eyes)
- parts droping of the car
- 9 colours
- modified cameras` settings
- new kind of shadow
- realistic carriageable proprieties
- night version of dashboard
- compatibility with MM2 Car Skin Changer (can be download from HQTM-Team Corner)
We didn't mention all the advantages of this car. We think that finding all the advantages and details yourself will give you larger joy. Enjoy!
GENERAL INFORMATION:
Date of publication:
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31-08-2003
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Size of the files:
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6.30 MB
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Included files:
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!h4pack.ar
readme_pl.html
readme_en.html
<Files>
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Number of polygons:
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21023 (4 doors hard top)
21183 (4 doors soft top)
19737 (pick-up)
22415 (wagon)
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Building time:
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4 months
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Hardware recommendation:
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It's recommended to set option "Object details" on "medium" (or higher), because when there will be big distance from camera to car, the car will be invisible. This car wasn't made for playing on "software".
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MEMBERS OF HQTM-TEAM:
HummFred
<hummfred@poczta.fm>
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He made 3D model and dashboard, put on textures, compose all in the whole and did many other things... Generally, he worked the hardest during car creation :) Originator and founder of HQTM-Team. |
Qrczak
<qrczak@wp.pl>
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He created tuning, created ReadMe, beta-testing, useful attentions and ideas...
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Tr@pi
<trapi@xcom.pl>
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Beta testing, regular contact, useful attentions and ideas, irreplaceable help...
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Maxoff
<maxoff@go2.pl>
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Genius in technical view of the project: files protection, MM2CSC, creating logo of the team...
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SPECIAL THANKS TO:
LINKS
Midtown Madness Center
<midtown.xcom.pl>
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Internet service dedicated for games: Midtown Madness 1 & 2. Co-author and redactor is Tr@pi. You find there everything about those games from Microsoft - add-ons, articles, screens. There is also chat.
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HQTM-Team Corner
<www.hqtm-team.w.pl>
HQTM-Team's e-mail:
<hqtm-team@wp.pl>
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Offical HQTM-Team's site and also works of HummFred. You can find there all his cars, information about actual projects, proposals build of new cars, tutorials, FAQ, programs, mods and add-ons for published cars.
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© 2003 by: HQTM-Team. Files were protected. Initiation changes without authors' agreement is prohibited. All files were checked using newest anti-virus programme with actual base of viruses. We do not take the responsibility for possible damages due usage these files. |
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