Car coming from the game Ford Racing 3 converted by Matyii. It has a low-poly model with its original textures. 1 original colour. Sounds are coming from the game GT Racing 2. Has a new tuning and no dashboard.
A nice police car converted by: Matyasd from NFS: Hot Pursuit 2. The sounds are coming from NFS HP 2010. No dashboard, custom showcase, good tuning. 1 colour and damages without effects. A !!!vehtypes_all.ar file is included for working sirens.
A really funny car to drive. It's the original Ford Mustang Cruiser with some edits (parts from GTAA; wheels from GTA:VC). It has 1 colour. No dash. Very nice sounds from NFS Rivals. Also it has a custom showcase.
Designed to be a reasonable poly replacement for the default Mustang, as well as being somewhat more appropriate for San Francisco. The damage textures were done by Jason. This file does contain SF aimap tweaks that will replace the police that spawn in cruise mode.
A 1997 Ford Crown Victoria Carpack, available in three versions: civilian, sheriff and police.
Each one has a decent , dashboard, appropriate sounds, and is custom tuned tuning, 10 colors for the civilian version and NYPD Police and Sheriff paintjobs for the police versions, working sirens for the police versions, and damages without effects.
Also included is a NYPD siren sounds mod and a cop mod to replace the default Ford Mustang GT police cars with the two police cars of this release in SF only. Obviously is also included the essential addon_vehtypes.ar file to let work the police cars sirens.
KingAndy and Aaro4130's car conversion, with a 3D model coming from Forza Motorsport 3 game. This Ford GT has a very good model, very good textures, a very nice dashboard that fits in 16:9 screen ratio, appropriate sounds and tuning, 10 colors between official and fantasy, and damages with 1 breakable part.
Presenting you, the next gen Mustang! Equipped with a anti-gravity engine, this beast can climb up buildings and get to speeds of 200 mph! And because it has no wheels, the anti-gravity engine does the job of the suspension, keeping the car away from the ground and making you have the most relaxed trip of your life, not feeling a single bump. Get it now for 15 000$ Available in 4 colors: Sunset yellow, mountain white, forest green, and bloody red!
This is an amazing truck by ShelbyFan. It is his first vehicle conversion for mm2. It has realistic lights, great tuning, no dash, and a vehicle showcase. It also has an abundance of colors to choose from.
This is one of the first MM2 car conversions. Made in 2001, this is a pretty good car. It has an edited mustang fastback dash, 3d wheels, 4 paints, damage textures and a showcase. It has fast tuning. I recommend it!
This model is a great upgrade over the default Mustang Fastback offered by MM2. In addition, it comes with 9 paintjobs that inlcudes some nice "flame" themes. And to further implement something new and interesting to MM2 and its addons, this car simulates taillight and brakelight reflections on its rear bumper.
Original model by Burner but was imported to MM2 by the Revived team.
This car features a very good model converted from NFS ProStreet game, very good textures, a very good dashboard made by VW-Tuner-Oburg, nice sounds, good tuning with realistic handling, 10 colors and damages with breakable parts.
This is a 1968 Ford Mustang Shelby GT500 and Madness Revived's first ever released car. The car was modeled for MM2 by lolz566 and put in game by Silent1Unknown. It features a great model, appropriate sounds (also by lolz566 and tweaked by Franch8, 1 official paint job, a great tuning and a very nice dash by VW-Tuner-Oburg.
This Shelby GT500KR features a very good 3D model with details, very good textures, a fitted dashboard edited by Riva, nice performances with realistic handling, very good sounds, several colors and damages.
This is a new conversion of Burner's original model to MM2 by Franch88. This is a concept car that was designed in 2003 but looks a bit more futuristic. It's equipped with a 3D interior, dashboard, 3 paintjobs, no damage textures but breakables instead, and new sounds.
The Ford Shelby Cobra is a concept car that the Ford Motor Company unveiled at the 2004 North American International Auto Show in Detroit, Michigan. The Shelby Cobra concept is a roadster based on the original Shelby Cobra that Carroll Shelby developed in 1964. This concept is a small and minimalist car.
The Shelby Cobra concept car features an all-aluminum, V10 engine, displacing 6.4 liters. It is capable of producing 605 horsepower (451 kW) and 501 foot-pounds force (679 NČ?m) of torque, making the engine one of the most powerful built by Ford. The engine red-lines at 10,000 rpm, and Ford claims it is capable of reaching 267 miles per hour, though it is electronically limited to 100 mph (160 km/h), but not in the game.
The chassis for the Shelby Cobra concept car was based on an aluminum chassis used on the Ford GT production car, and modified to suit the concept car's front-mid engine placement.
New model: Yes
3D interiors: Yes
3D wheels: Yes
Driver model: Yes
New textures: Yes
Damage textures: No
Detachable parts: Yes
New tuning: Yes
New sounds: Yes
Number of colors: 3
The Ford Escort Mk 1 was available in England in the early seventies, and has been used since then in the RS1600 and RS2000 versions for rallies all over the world. The version depicted here has a popular fender kit that gives the car a wider track, providing more stability. Low-polygon model guarantees even the oldest computers to play the game properly with this.